
8-Bit: 8-Bit does excellent damage from a safe distance, and the damage boost from his turret is as good as having a 4th team member.The last level that you can challenge is Insane XVI. The Big Robot can get stronger and faster depending on how long you keep it alive.Įvery time you complete a level, the match's difficulty gets harder. The big robot will continue using their melee attack until they can use their ranged attack after using it. The attack shoots six rockets which breaks walls and each do 900 damage on contact. Big robots only use their ranged attack when a Brawler is in their line of sight. Normal big robots' range attacks have a range of 13.33 tiles, however their angry/furious counterparts only have a range of 10.67 tiles. Big robots act as stronger versions of melee robots and have one extra tile of range for their melee attacks. Big Robot: The big robot has both a melee attack and ranged attack.Mini robots only start to appear once robots start to get angry. They have a boosted range of 2 tiles when furious/enraged. They have a very fast movement speed of 900, but attack nearby Brawlers in a 1.67 tile radius every 0.6 seconds. Mini Robot: These robots are known for their medium health, damage, low range, but fast movement speed and attacking speed.They have a higher than average movement speed of 750, and attack nearby Brawlers in a 9 tile radius every 1.4 seconds with the use of fast moving bullets. Sniper Robot: These robots are known for their low health, high damage and range, but slow attacking speed.They have a rather slow movement speed of 600, but attack nearby Brawlers in a 1.67 tile radius every 0.4 seconds. Melee Robot: These robots are known for their high health, low damage, movement speed and range, but fast attacking speed.

If they are not destroyed again after 40 seconds, they’ll target the safe directly. If the robots are not destroyed after 25 seconds, they will become enraged and gain extra movement speed. The second set ramps up the difficulty presented in the first set with more stronger robots that you must hold off for the remainder of the match. This results in 9 total waves with two "sets" of 4 waves of robots with different quantities and types. The 5th wave, referred to as the big robot wave, has a 24-second gap between it and the 6th wave instead.

The first wave starts immediately and each new wave of robots starts 12 seconds after the previous wave began. Brawlers' attacks and Supers are 70% less effective at charging Supers in this mode. Robo Rumble is an unranked mode, so Trophies cannot be earned or lost. With each win, the difficulty will increase to the next level. In the Robo Rumble Event, three players battle as a team against 9 waves of robot enemies to protect a safe with 45,000 health for 2 minutes.
